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Soul

Lancelot - the first Soul available to the players

Souls act as the leaders of your team of Kamihime, and through their abilities and passives dictate the nature of the team's performance. Souls have five ability types:

  • Level Up Bonus - This is gained every 5 levels and affects this Soul ONLY.
  • Master Bonus - Unlocked once a soul reaches level 20. It will affect all Souls permanently, but not Kamihime.
  • Assist (Passive) ability- These are active from level one, and affects the entire party's abilities when the Soul is active. These do not increase in strength with level.
  • Active abilities - These are gained at different level thresholds, and are used in combat. They have a cooldown.
  • Extra Ability - Each Soul can equip one ability from another Soul.

When planning Soul advancement, other Souls that are not required for advancement to your intended endgame Soul may still be worth acquiring, as their Master Bonus and Extra Ability will still be usable by your endgame Soul.

The weapon equipped in the Main Weapon slot will be used by your Soul and will directly modify the her attack, skill elements and burst effects. Thus it is important to possess high-power weapons corresponding to your Soul's weapon type of multiple elements so they can use elemental weaknesses to their maximum advantage.

As the Burst system deals the final Burst damage on the element based on the first to trigger the Burst combo, and Souls are always the party leaders, they will tend to be the ones who decide the element of Bursts, and they will always be the ones who decide the element of Full Bursts.


Unlocking Edit

Souls chart

Progression Chart

There are three tiers of Souls - Standard, Elite and Legendary. They are unlocked with either SP (Soul Points) or HSP (Holy Soul Points). Higher tier Souls require two of the Souls of the earlier tier to be Mastered (Level 20) in addition to the SP or HSP cost.

In the absence of Event SP sources, the earliest players may unlock the following Legendary Souls are as follows:

For this cause it is imperative that the player decides early which Legendary Souls to aim for as it is impractical to unlock all of them for the most part.

Type Icon Obtained From
Soul Points SoulPoints
  • 30 SP per Rank (Rank 1 starts with 0 SP)
  • 30 SP from Panel Missions 1
  • 60 SP from Panel Missions 2
  • 30 SP from Panel Missions 3
  • Events may also grant SP.
Holy Soul Points HolySoulPoints
  • Crucible Events

Types Edit

Note that the sub-types below are unofficial. Officially speaking the game only recognizes Attack, Defense, Healer and Tricky types, but as that does a relatively bad job at describing what the Souls actually do, some more descriptive, if unofficial, names are used here.

Offense Edit

Offense
Offensive Souls have the highest damage output among all types. There are four sub-types:

  • Attacker - They buff the Attack of allies and/or debuff Defense of foes. Using them leads to parties with the highest possible stable damage over time with normal attacks. They use Swords and Lances.
  • Mage - Mages are Souls which buff their party's ability attacks. Using them leads to having higher ability damage, which may clear out targets more efficiently before the combat turn even starts. Whether Attackers or Mages deal more overall damage depends on whether the Kamihime in the team rely more on buffed base damage or on ability burst damage. They use Staves and Glaives.
  • Counter-attacker - Counter-attackers are Souls which use the Burst, Raging and Stun mechanics to deal unparalleled burst damage in that phase, but deal much lower base damage. Targets which do not possess the Raging/Stun mechanic are not affected significantly by Counter-attackers abilities (and are overkilled by Burst skills for the most part), and thus this class is better at dealing with bosses than with pre-boss enemies. They use Glaives and Hammers.
  • Gladiators - They have a wide array of self buffs and can consume all of their buffs for one powerful attack. They lack abilities that can help other party/raid members in any way. They use Axes and Bows.

Tricky Edit

Tricky
Tricky Souls can help control the fight. There are three sub-types:

  • Buffer - Buffers are capable of enraging (Berserk Rampaging status) a party member, which considerably increases their their attack, but making abilities and burst attack unusable. They can also heal a party member, while buffing their attack and Defense Up defense. At higher tier, they get guaranteed Double Attack. None of the Buffer's abilities can affect raid members, making them better suited for solo content. They can use Arcane and Staves.
  • Debuffer - Debuffers are Souls which debuff stats on targets, applies DOT's (Damage-Over-Time), and deal increased damage with passives to targets with debufs. In solo contexts they are less powerful than some of the other classes, but in raids they are particularly potent as their effects apply to the entire raid's battle potential. Due to low potential by themselves they are dependent on having highly capable Kamihime. They use Swords and Glaives.
  • Outlaw - Outlaws are Souls which moderate survivability and at higher levels damage with passives, but their main class feature is in increasing the drop rates of targets with Snatch. Combat-wise they are the weakest Soul type and thus are used for farming content below the players' maximum abilities with a better item rate per AP than any other type. Outlaws are best used as a support class, not as the player's main force. They use Guns only.

Defense Edit

Defense
Souls of Defense type can lower the damage taken by allies, and at higher tier also impart Regeneration and draw aggro from other targets. Using them leads to the lowest chance of having a party member wiped out by a single powerful burst, but are only second best at survivability over time. They use Swords and Lances.

Healer Edit

Healer
Healers are Souls capable of healing and boosting allies defense, including raid members. At higher tiers, also can resurrect downed party members. Due to sustained heal over time they lead to the highest party survivability in long-drawn engagements, but are less capable at preventing burst damage from taking out one of the party members in a burst damage situation. They use Lances and Staves.

Soul List Edit

Name Portrait Type Sub-type Weapons Release Cost Total Cost
Beowulf BeowulfPortrait Offense Counter-attacker Glaive
Hammer
100 SP 100 SP
Billy the Kid BillytheKidPortrait Tricky Outlaw Gun 100 SP 100 SP
Crowley CrowleyPortrait Tricky Buffer Arcane
Staff
100 HSP 100 HSP
Lancelot LancelotPortrait Offense Attacker Axe
Sword
0 SP 0 SP
Merlin MerlinPortrait Offense Mage Glaive
Staff
0 SP 0 SP
Oliver OliverPortrait Defense N/A Sword
Lance
0 SP 0 SP
Spartacus SpartacusPortrait Offense Gladiator Axe
Bow
100 SP 100 SP
Van Helsing VanHelsingPortrait Tricky Debuffer Glaive
Sword
100 SP 100 SP
Vivian VivianPortrait Healer N/A Glaive
Staff
0 SP 0 SP
Yukimura YukimuraPortrait Offense Samurai Bow
Lance
200 HSP 200 HSP
10 Souls

Name Portrait Type Sub-type Weapons Release Cost Total Cost
Achilles AchillesPortrait Offense Gladiator Axe
Bow
300 SP 400 SP
Asmund AsmundPortrait Tricky Debuffer Glaive
Sword
200 SP 300 SP
Cagliostro CagliostroPortrait Tricky Buffer Arcane
Staff
200 HSP 300 HSP
Cassiopeia CassiopeiaPortrait Healer N/A Lance
Staff
200 SP 200 SP
Gawain GawainPortrait Offense Attacker Axe
Sword
200 SP 300 SP
Gilgamesh GilgameshPortrait Offense Counter-attacker Glaive
Hammer
200 SP 400 SP
Granuaile GranuailePortrait Tricky Outlaw Gun 200 SP 300 SP
Masamune (Soul) Masamune(Soul)Portrait Offense Samurai Bow
Lance
400 HSP 100 SP
600 HSP
Roland RolandPortrait Defense N/A Lance
Sword
200 SP 300 SP
Rosenkreuz RosenkreuzPortrait Offense Mage Glaive
Staff
200 SP 200 SP
10 Souls

Name Portrait Type Sub-type Weapons Release Cost Total Cost
Andromeda AndromedaPortrait Healer N/A Lance
Staff
500 SP 1000 SP
Arthur ArthurPortrait Offense Attacker Axe
Sword
300 SP 800 SP
D'Artagnan D'ArtagnanPortrait Tricky Outlaw Gun 500 SP 1000 SP
Joan of Arc JoanofArcPortrait Defense N/A Lance
Sword
500 SP 1000 SP
Mordred MordredPortrait Tricky Defender Glaive
Sword
500 SP 1000 SP
Morgan MorganPortrait Tricky Buffer Staff
Arcane
600 HSP 900 HSP
200 SP
Siegfried SiegfriedPortrait Offense Counter-attacker Glaive
Hammer
500 SP 1100 SP
Solomon SolomonPortrait Offense Mage Glaive
Staff
300 SP 800 SP
8 Souls

Name Portrait Type Sub-type Weapons Release Cost Total Cost
Achilles AchillesPortrait Offense Gladiator Axe
Bow
300 SP 400 SP
Andromeda AndromedaPortrait Healer N/A Lance
Staff
500 SP 1000 SP
Arthur ArthurPortrait Offense Attacker Axe
Sword
300 SP 800 SP
Asmund AsmundPortrait Tricky Debuffer Glaive
Sword
200 SP 300 SP
Beowulf BeowulfPortrait Offense Counter-attacker Glaive
Hammer
100 SP 100 SP
Billy the Kid BillytheKidPortrait Tricky Outlaw Gun 100 SP 100 SP
Cagliostro CagliostroPortrait Tricky Buffer Arcane
Staff
200 HSP 300 HSP
Cassiopeia CassiopeiaPortrait Healer N/A Lance
Staff
200 SP 200 SP
Crowley CrowleyPortrait Tricky Buffer Arcane
Staff
100 HSP 100 HSP
D'Artagnan D'ArtagnanPortrait Tricky Outlaw Gun 500 SP 1000 SP
Gawain GawainPortrait Offense Attacker Axe
Sword
200 SP 300 SP
Gilgamesh GilgameshPortrait Offense Counter-attacker Glaive
Hammer
200 SP 400 SP
Granuaile GranuailePortrait Tricky Outlaw Gun 200 SP 300 SP
Joan of Arc JoanofArcPortrait Defense N/A Lance
Sword
500 SP 1000 SP
Lancelot LancelotPortrait Offense Attacker Axe
Sword
0 SP 0 SP
Masamune (Soul) Masamune(Soul)Portrait Offense Samurai Bow
Lance
400 HSP 100 SP
600 HSP
Merlin MerlinPortrait Offense Mage Glaive
Staff
0 SP 0 SP
Mordred MordredPortrait Tricky Defender Glaive
Sword
500 SP 1000 SP
Morgan MorganPortrait Tricky Buffer Staff
Arcane
600 HSP 900 HSP
200 SP
Oliver OliverPortrait Defense N/A Sword
Lance
0 SP 0 SP
Roland RolandPortrait Defense N/A Lance
Sword
200 SP 300 SP
Rosenkreuz RosenkreuzPortrait Offense Mage Glaive
Staff
200 SP 200 SP
Siegfried SiegfriedPortrait Offense Counter-attacker Glaive
Hammer
500 SP 1100 SP
Solomon SolomonPortrait Offense Mage Glaive
Staff
300 SP 800 SP
Spartacus SpartacusPortrait Offense Gladiator Axe
Bow
100 SP 100 SP
Van Helsing VanHelsingPortrait Tricky Debuffer Glaive
Sword
100 SP 100 SP
Vivian VivianPortrait Healer N/A Glaive
Staff
0 SP 0 SP
Yukimura YukimuraPortrait Offense Samurai Bow
Lance
200 HSP 200 HSP
28 Souls

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