Accessories are items which can be equipped to a Kamihime to boost her Attack and HP, and give other advantageous effects such as increased double attack rate or increased defense. In order to use accessories the player must be rank 20 or higher.
Acquiring Accessories[]
The main method to obtain accessories is to complete Accessory Quests. These quests can only be attempted three times per day and have seven levels of difficulty
- Rank 1: Corresponds to Expert difficulty Advent Battles
- Rank 2: Corresponds to Ultimate difficulty Advent Battles
- Rank 3: Corresponds to Ragnarok difficulty Advent Battles. Requires three T2 Dragon Bones of the corresponding element in order to attempt the quest. Guarantees an SR Accessory with a small chance of an SSR Accessory. No item cost on Sundays. The SSR accessory is almost guaranteed with six snatch effects on the final Boss or above.
- Rank 4: Exceeds Ragnarok difficulty Advent Battles. Requires three Runes of the corresponding element. Guarantees one SR and one SSR accessories. No item cost on Sundays.
- Rank 5: Very high difficulty. Requires three Dragon Bones of the corresponding element. Drops two or three SR accessories and one SSR or Ancient accessory. No item cost on Sundays.
- Rank 6: Slightly more difficult than rank 5. Requires three Dragon Bones of the corresponding element. Drops a number of SR accessories and 1-2 SSR or Ancient accessories. No item cost on Sundays.
- Rank 7: Slightly more difficult than rank 6. Requires three Dragon Bones of the corresponding element. Drops a number of SR accessories and 2 SSR accessories which can include Ancient or Devil Series. No item cost on Sundays.
Element Rotation per Weekday[]
With the update in July 2021 all elements are now available on every day of the week, which allows an easy focus on a specific element.
The amount of Accessories to get per day is still limited to 3.
Though you have an unlimited amount of attempts to get these 3.
There are also a few places in the Shop to exchange various currencies for accessories. This includes Accessory Points, obtained by selling accessories.
Rarity | Sell Value |
---|---|
25 | |
50 | |
100 | |
250 |
Equipping Accessories[]
Kamihime can only equip accessories that match their element and, initially, are limited to three accessories. It's possible to unlock a 4th and 5th slots by spending the appropriate materials.
With the update in 2021 the requirements to unlock the slots got massively reduced.
Rarity | Materials | |||
---|---|---|---|---|
4x Relic Magna Cravis | ||||
8x Relic Magna Cravis | ||||
15x Relic Magna Cravis |
Rarity | Materials | |||
---|---|---|---|---|
4x Relic Magna Cravis | ||||
8x Relic Magna Cravis | ||||
15x Relic Magna Cravis |
Series[]
Accessories have two series, Type and Unique. The Type series can be Bracelet, Brooch, Earrings, Necklace, Ring or Tiara. Unique series can be Normal, Ancient, Devil or Angel (Accessories below SSR rarity always have Normal series). If a Kamihime has all five of her accessory slots unlocked and have three accessories of the same Type or Unique, she will receive a bonus effect. If both Type and Unique series requirements are met, the Type series effects will take precedence.
Series | Effect | |
---|---|---|
Type | Bracelet | 10% Follow-up (100.000 cap) Normal ATK DMG↑ (+10% DMG) (Unique Type DMG) |
Brooch | Aggro increased, DMG Cut (5%) | |
Earring | Start battle with Burst Gauge↑ (30) Burst DMG and Limit↑ (+50% DMG/50% Limit up) | |
Necklace | Stinger rate↑ (10% Chance. 35% DMG) Ability DMG & Limit↑ (+40% DMG/25% Limit up) | |
Ring | Aggro reduced, received gems↑ (+?%) | |
Tiara | Combo Attack Rate↑ (+15%/15%) | |
Unique | Normal | Start battle with 350 HP Regeneration (10T) |
Ancient | Start battle with Affliction immunity (1 time) | |
Devil | Start battle with Zeal (10 BG, 666 damage, 10T) | |
Angel | +100% Ascension |
Effects[]
An accessory can have up three random effects, depending on their rarity and type. Each effect has a base value and will increase once the accessory reaches max level.
Slot-Based Effects[]
Effects that are preceded by a number in brackets, such as [2] DEF +8% or [3] Counterattack +15% are slot-based effects. This means the effect is only activated when the accessory is equipped in the position of the number in brackets. For example, an accessory with [2] DEF +8% will only give the +8% DEF when it is equipped in the second accessory slot of a Kamihime. An accessory with [3] Counterattack +15% will only give the +15% Counterattack when it is equipped in the third accessory slot.
These effects give greater bonuses than the regular slot-agnostic effects, and are currently only found on Devil Series accessories.
Effect Chances[]
When dropping or receiving an accessory, game rolls one of the the predefined effects that are available for given accessory and position. Table below shows possible effects and chances of them getting rolled. In case of effect marked as SLOTTED, one of the effects described in Slot-Based Effects can be rolled.
Enhance[]
Accessories can only be enhanced through the Enhance system. Enhancing accessories increases their HP and ATK stats.
Rarity | Enhancement
Experience Value |
---|---|
75 | |
150 | |
300 | |
750 | |
(Enhance Material) |
200 |
(Enhance Material) |
400 |
Since May 2020, most of the Enhance Materials obtainable through events and the shop were replaced by EXP Spheres.
See Also[]
List[]
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